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Beamng drive nascar tracks
Beamng drive nascar tracks










You can use these from bottom of this page. It’s really bothering task, but I already searched some path. You can search these IDs in the world editor which enabled Navigraph debugging. * Searching path (waypoint IDs) is a bother. * If you are professional of script AI, behavior of AI commands looks a little cheap.

beamng drive nascar tracks

* You can set some action like “avoid cars” and “drive in lane”. * Easy to apply multiple vehicle(AI), because this is command. This is a kind of “console command”, and you can make set AI as driving in designated path. Click ▶︎, and AI will try to imitate the recorded route.button of vehicle what you want to set AI.* AI will just imitate your driving, so it is really complex when using multiple vehicle. * This is a really really time-consuming task. Script AI is official contents of BeamNG.drive.īy using this, you can record your driving, and make AI imitate that route and speed. If you want to race in more flexible situation, you can use next two way.įrom v0.25, AI racing missions are available accross East Coast USA, West Coast USA, Italy and Utah.Ĭheck out the official release notes for futher details. This is easiest way of racing in BeamNG.drive but you can play prepared scenario only. If you want to use mod, search “Scennarios” category. I have seen others on the mod's release topic saying the same thing it would be so much more fun if it drove like a car and not like a three-wheeler. I understand these are powerful rear-wheel drive vehicles, but they should not be this loose and the suspension should not be this rigid. This mod is incredibly hard to drive, especially when taking off and cornering.

beamng drive nascar tracks

If anyone can help me find them, I will post them for everyone to use!Īlthough these tunes make the cars more tolerable and drive-able, this mod needs some serious physics work to make it drive like a NASCAR late model should. I would like to share these tunes, but don't know how/where to find them in the vehicle files (all I see are the files for the skins, baseline setups that came with the mod, etc.). Some of these tunes will work on other road course type tracks (i.e Pikes Peak) but if not, they at least give you a much better starting point than the baseline given in the mod. I have recently made some different tunes for the NASCAR late model for some of the different tracks.












Beamng drive nascar tracks